In the 2015 release of Adobe Premiere Pro CC, Adobe introduced the Lumetri Color panel, which allows for fast methods of applying colour corrections and adjustments to clips. But the underlying method by which it does this is also really useful for previewing settings applied to individual clips.
When you open the Lumetri Color panel, Adobe Premiere Pro CC automatically invokes the Selection Follows Playhead function from the Sequence menu. This means that clips under the playhead are automatically selected and any Lumetri Color panel adjustments are applied to the selected clip, avoiding the need to manually apply that filter to the clip.
A happy byproduct of this technique is that the settings of the currently selected clip are automatically displayed in the Effects Control panel. This helps to avoid situations where you have the playhead located over one clip while you are editing the filter or effects settings of a different clip. It also allows you to see all effects and filters applied to the currently selected clip, not just the Lumetri Color effects.
This makes it extremely efficient at automatically monitoring which effects are applied to individual clips, including adjustment layers. By simply dragging the playhead along the timeline, or using the arrow keys to jump between clips, the need to manually click on clips to select them is eliminated.
You don’t have to be using the Color workspace to do this, as you can switch on the Selection Follows Playhead function at any time from the Sequence menu. I have set up a custom keyboard shortcut (ALT+S) to toggle this function on and off, depending on which task I am currently performing.
Combining this technique with a custom panel setup that shows the Effects Control Panel alongside your other favorite panels reduces the need for additional mouse clicks and can really help to speed up the editing process. It also accelerates your ability to add a master effect to the clip, which you can do via the Effects Control panel, without having to first locate it in the Project panel.
(Originally posted on the G-Technology blog page)